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- Repeating Spell Traps Dnd Dmg 2
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- Repeating Spell Traps Dnd Dmg 2
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- Repeating Spell Traps Dnd Dmg 3
Find Traps is a spell that's available as of level 2, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'.
(Spell Compendium, p. 107)Transmutation [Good]
Level:Bard 2, Cleric 3,
Components:V,
Casting Time: 1 swift action
Range: Personal
Target:
Repeating Spell Traps Dnd Dmg 2
YouDuration: 1 round/level
With a single word, you call upon the might and grace of your deity, bathing your body with divine energy. Your body glows with silvery light and you feel quick and light on your feet.
You create a silvery glow around your body that provides illumination to a radius of 60 feet. You gain a —20 circumstance penalty on Hide checks made while under the effect of this spell.
For the duration of the spell, you gain a +2 sacred bonus to Dexterity, and your base land speed increases by 10 feet.
Your touch attacks and any melee weapons you wield become infused with this power as well. They are treated as good-aligned weapons for the purpose of overcoming damage reduction.
Create Trap
(Races of the Dragon)Conjuration
Level:Sorcerer 1, Wizard 1,
Components:V, S, M,
Repeating Spell Traps Dnd Dmg List
Casting Time: 1 full round
Range:
![Repeating spell traps dnd dmg 2 Repeating spell traps dnd dmg 2](/uploads/1/2/6/6/126613600/288613296.jpg)
Effect:
![Traps Traps](/uploads/1/2/6/6/126613600/168601810.png)
Dnd Trap Ideas
Repeating Spell Traps Dnd Dmg 2
Duration: 12 hoursDnd Dmg 5e
Saving Throw: NoSpell Resistance: No
Repeating Spell Traps Dnd Dmg 3
You throw a small gear, and when it hits the ground a trap springs up at the place you designate.
You create a CR 1 trap selected from the following list: basic arrow trap, fusillade of darts, scything blade trap, or spear trap (DMG 70-71).
You can locate the 5-foot-by-5-foot trigger in any square of your choice within the range of this spell.
Once create trap is cast, the trap is active and ready to be sprung, with every design feature installed.
Material Component: A miniature bronze gear.
You create a CR 1 trap selected from the following list: basic arrow trap, fusillade of darts, scything blade trap, or spear trap (DMG 70-71).
You can locate the 5-foot-by-5-foot trigger in any square of your choice within the range of this spell.
Once create trap is cast, the trap is active and ready to be sprung, with every design feature installed.
Material Component: A miniature bronze gear.